Dragons for sale v1.2 - TES V: Skyrim - Gameplay. Is it possible to fly dragons in Skyrim? Skyrim mods flying on a dragon

> Is it possible to fly dragons in Skyrim?

Is it possible to fly dragons in Skyrim?

It was dragons that were most advertised in the days before the release of The Elder Scrolls 5. Indeed, these creatures cannot be called ordinary for the TES series of role-playing computer games. However, despite the doubts of some players (which were not justified), dragons took their place in Skyrim, and very harmoniously and almost naturally. This can be attributed to the talent of the developers, but that’s not what we’re talking about. It is known that dragons fly, and our Dovahkiin is also directly related to these winged creatures, and the relationship is blood. Will we have the opportunity to fly on dragons, or maybe the hero himself will go to conquer the elements of air?

Alas, but You can't fly dragons. Formally, our hero will fly on a dragon during the passage of the main quest of Skyrim. After capturing the dragon Odahviing in the quest The Fallen, the walkthrough of which is also on the site, we will be able to ride on it to the lair of Alduin himself. But you shouldn’t count not only on the possibility of a controlled flight, but also on the opportunity to see it with your own eyes. The game will simply present us with the fact that the flight has been successfully completed, and we can leave the aircraft along the ramp, or rather along the wing of the ancient dragon. I'll be honest, I expected at least to see part of the Skyrim landscape from the height of dragon flight, but only the view from the high mountains is available to us.



It’s not even worth talking about the ability to fly on your own, it’s not in Skyrim, no levitation spell either. After all, it was this magical opportunity that allowed the heroes in the Morrowind rpg to fly, sometimes even rapidly, because the speed parameter was taken into account. So in Skyrim our hero is securely chained to the ground, and only gliding from a high cliff on horseback can give the feeling of free fall, albeit at the expense of the life of the unfortunate animal. How to implement this yourself, please read on the website in the article “In Skyrim from a cliff on horseback.” But this cannot be called flying, especially on a dragon.

The dragons themselves soar, fly, and dive in large numbers in Skyrim; they can beautifully and successfully attack a mammoth or land on the roof of the nearest house. In general, they have no problems with loitering and performing simple aerobatic maneuvers. Our hero only adopted the ability to make dragon cries; he did not learn to fly. The brave fighter with dragons and training these creatures did not succeed; no one shows a desire to ride the character or become his faithful air flyer. There is little hope that a full-fledged flight mode on dragons will be implemented in one of the full-fledged add-ons for Skyrim. Fan-made Skyrim plugins can also help, although in this case there is a danger of a not very smooth implementation, and enthusiasts may well delay the deadline.

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This is a reworked version of the previous mod from this author - Flyable Dragon Races REVAMPED\Transform into a dragon v2.5.11
Now it has a new name, new functions, many bugs have been fixed, stability has been improved and much more.

Description:
An excellent mod that is wildly popular on the nexus! It allows you to find yourself in the shoes of any dragon, even Alduin, and experience the delights of flying over the northern province of Tamriel, seeing beautiful sunrises and sunsets...
Doesn't your Dovahkiin, exhausted by long wanderings, deserve such a gift?

Starting the game only through skse_loader. Then load your save file (please make a backup copy save files as a precaution)
When you enter the game, 2 spells will be added to your talent menu. Add them to your favorites. At first
use the transformation menu. There you can select the dragon type, type
shout, camera options, learn control buttons and important tips.

Enjoy.

Update 3.1.5a:
- Organizing scripts
People have complained about glitches due to weapon equips or glitches in dragon abilities.
The work has been optimized, bugs have been reduced.
***** Do not equip weapons or spells after transformation!
The armor is automatically equipped when you transform back into your previous form.
- The transformation effect, as well as the script itself, should now not cause problems.

Installation:
Everything related to installation, the new version, as well as the FAQ, you will find in the Readme!!!
Read carefully and do everything according to the instructions!!!
There is a folder in the archive for those who use the "Immersive First Person View" mod - it raises the first-person camera a little higher.


Mandatory requirements:
1) Game version 1.8 (or higher).

2) SKSE 2 (or higher).Download

The mod was found on another site, here is the exact description
Description:
Now you can control the flights of your dragon. The author was not very happy with the dragon auto-take-offs and attacks in the Dragonborn DLC, so he made this mod.
There are several new features and also the existing vanilla features are retained

Update: 1.3
- Added MSM configuration via SkyUI 3.1
- Added an option to reset the mod/update and remove the mod to the MSM menu
- Fixed when control controls did not work after some time
- Fixed Capture/Kill, sometimes the dragon would pass through the ground or fly high into the sky
- Fixed combat landings

Update:1.2
- New feature: Land on the ground and engage in battle with enemies (see controls section)
- New feature: Grab and kill wounded and weak enemies (HP - New feature: Summon Odahviing by shouting
- Resolved the issue with save/load (save/load) of the game, when this mod became non-functional after the update

Update: 1.1
- New feature: Left/Right - Steering while traveling
- Added video tutorial on dragon control
- The Ride command has been improved, now you can summon and mount a dragon almost anywhere
- Correction for the reaction of commands, the dragon now executes the command almost immediately.
- Added Notification to help the player in flight
- Minor bug fixes, after dismantling the dragon, the player will still be able to control it

Peculiarities:
- Real dragon flying with controls
- Land the dragon on the ground and fight enemies on the ground
- Grab and kill with a throw in the air to the ground
- Summon Odahviing. You need to complete the main quest to get this ability. Shout to summon a dragon, wait 5s, shout again while looking at Odahviing (just look at him when he is close enough) and he will obey your Will
- First of all, you must already have the ability to Train Your Dragon.
- Real time dragon riding
- Vapor anytime and anywhere you want
- Flight in Orbit around the current position
- Forced downward landing near or on objects
- Ability to Command your dragon to shout at a target of your choice (point at target)
- Control your dragon with keys

Controls:
The dragon will not carry out commands immediately. It will take some time to calculate/build the path to the goal. So don't change the command, this will lead to the dragon confusing your commands....

"Crouch-crouch" key + "Sprint-acceleration": grabs the weak and wounded (HP) "Sprint-acceleration" key: while the dragon is in orbit (not hovering) or in combat on the ground, attracts enemies into melee combat. Press Press the "Sprint Acceleration" key again to return to flight.
"Back-S" key - switches the dragon to hover or fly freely
"Forward-W" key - switch from hovering or hovering mode - quickly press and hold the key, the dragon will fly forward, but will sometimes circle, you must always keep the "Forward" key pressed and not release to set the correct flight path
Key "Shift" + "Back-S" - Lowers the dragon down next to objects, usually to the closest possible
"Space" key + "1" and "2" and then the "Sneak-crouch" key - in guidance mode, shout a fireball at the target
Key "Left-A" or "Right-D" - in free flight or while hovering, you can turn the dragon in the direction you specify
"Sneak - crouch" key - press when the dragon is in "Orbital" flight mode and vanilla screams will be used (the dragon will have its own AI)

Requirements:
Game version 1.8.151.0.7
Dragonborn DLC
SKSE 1.06.06
SkyUI 3.1

If the translation of the mod does not correspond to the commands, then write in the comments, we will correct it

How to update from a previous version:
To update, perform a clean uninstall of the previous version MUST with the new MSM configuration
There is an item in the MSM menu:
reset mod - this is a reboot if the mod freezes
shutdown mod - this is for updating or deleting, check this box, save in a clean save, exit the game
Next, reinstall the new version of the mod and reboot the reset mod in the MSM menu

Complete removal of the mod:
1.Type the following commands in the console (without quotes)
"SetStage DragonMount_Rong 255" - Enter
"StopQuest DragonMount_Rong" - Enter
2.Wait for a while
3.Save to a clean save and exit the game
4.Delete the esp and bsa files of the mod
5. Return to the game and load from your save, make another save, exit the game and load again

Installation:
Back up your save
Place the data folder in the root of the game and activate it in the launcher

Do you like flying on dragons, but don't want to constantly catch them? There is an exit! This plugin adds 50 dragons that will always be at your fingertips: this number includes creatures from the original game, from the official additions Dawnguard and Dragonborn, as well as from Bellyaches New Dragon Species (both original and with modified textures).

These formidable ancient creatures can also be used as regular summons. Summoning spells can be purchased in Jormunheim, which can only be reached through the Iron Barrow. Then you can get to this place using fast travel. Spell volumes are quite expensive - over 12,000 septims apiece. All dragons are available in two versions - fire and frost. Fire ones are sold by Hjorunn, frost ones by Jolf. All creatures have the same characteristics, which correspond to the legendary dragon from Dawnguard. To decide which one you need, visit the showroom, which displays all the dragons available for sale with their names.

Spells do not require a leveled-up Witchcraft skill; spells of the Novice level themselves are cast with one hand and consume 42 units of mana per second. The dragon is summoned for one minute, but if you mount it with a shout, it will not disappear as long as you sit on it.

P.S. Development of the plugin began long before the release of Dragonborn. I relied on the fact that the dragon could be controlled freely, like a horse. The way the flight controls were implemented really upset me, but I still decided to release this plugin in the hope that modders would remake the controls.

FAQ

IN) Why are spell tomes so expensive?
ABOUT) Otherwise, the player could have acquired a dragon literally right after Helgen, which would have introduced a serious imbalance in the game.

IN) Buying spell tomes is so boring! Now, if only...
ABOUT) Initially, I planned to implement the creation of dragons, but due to insoluble problems when creating a new crafting element, it was decided to limit myself to purchasing spell volumes.

IN) Why is the plugin packaged in 7-Zip? Couldn't you package the plugin in RAR or ZIP?
ABOUT) It was possible, but then the archive would weigh at least twice as much.

IN) Why is there no gray-brown dragon?
ABOUT) Expanding the color range of dragons would lead to a serious increase in the weight of the plugin.

IN) Why is there no quest?
ABOUT) I don’t know how to do quests and dialogues, that’s why they don’t exist.

IN) Will new dragons be added in the future?
ABOUT) Only dragons from official DLC will be added.

IN)
I click on the dragon nameplate in the exhibition hall, but nothing happens.
ABOUT) Nothing should happen. The plate is needed only to determine what appearance a dragon with a given name has.

IN)
Why are there no dragons from “plugin name”?
ABOUT) I found the dragons from Belyaches New Dragon Species to be the best done. Additionally, adding dragons from other mods would seriously increase the weight of the plugin.

IN)
Can I insert a dragon from another mod into this one?
ABOUT) Certainly. You can study the structure of the mod using the Skyrim Creation Kit, and based on the experience gained, add your own dragon to this mod. You can also replace the model of a dragon with your own - to do this, just rename your model to dragon(14 - 49) and copy it to the Data\Meshes\1ADF\Dragons folder with confirmation of the replacement. However, the dragon in the exhibition hall will not change. A table of correspondence between models and names of dragons is given at the end of the readme file.

IN) I can't summon a dragon indoors!
ABOUT) Summoning a dragon is not possible indoors or in cities.

IN) I can't summon a dragon in Skyrim!
ABOUT) There is such a problem - sometimes you can’t summon a dragon if you aim the crosshairs at some model, for example, a bridge, a rock or some kind of building. I don't know what this has to do with, perhaps the size of the dragons. In any case, other plugins that allow you to summon dragons also have a similar problem. If your casting attempt fails, move your sight to another place; in general, try to aim your sight at places where grass grows.

IN) After the summoned dragon disappears, I receive its soul. Is this normal?
ABOUT) Yes, since technically, after the allotted time has passed, the summoned creature dies. I don't know how to disable receiving souls from summoned dragons.

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